Free-to-Play Browser & Desktop RTS

Nine Factions. One War.
Forge Your Destiny.

Command armies of Dwarves, Goblins, Ratmen, Lizardmen, and three Elven kingdoms in an epic real-time strategy game. Build, fight, and conquer.

9
Factions
200+
Units
290+
Buildings
32
Heroes
490+
Upgrades
270+
Spells
32
Missions

Play Anywhere, On Any Device

No downloads. No installs. Shards of Stone runs in your browser on desktop, tablet, and mobile. Your progress syncs across all your devices.

Instant Play

No downloads or installs. Click play and you’re in. Works in Chrome, Firefox, Safari, and Edge.

Cloud Saves

Create a free account to save your progress. Pick up where you left off on any device.

Completely Free

No paywalls, no pay-to-win. Every unit, building, and campaign mission is free for everyone.

Shards of Stone gameplay on desktop

Desktop

Full RTS experience

Shards of Stone gameplay on tablet

Tablet

Touch controls

Shards of Stone gameplay on mobile

Mobile

Play on the go

Forge Your Legend

A mighty dwarven stronghold carved into the mountainside

BASE BUILDING

Build Your Stronghold

160+ unique buildings across nine distinct factions. Progress through three town hall tiers to unlock advanced structures. Master four resources — gold, lumber, stone, and oil. Fortify your base with upgradeable walls, towers, and paths that boost unit movement speed.

Town Hall
Barracks
Lumber Mill
Tower
Goblin Town Hall
Goblin Barracks
An epic clash between dwarven and goblin armies

COMBAT

Command Your Army

110+ combat units across nine factions and 11 roles. Workers gather resources. Infantry holds the line. Ranged units rain fire. Siege engines level fortifications. Spellcasters unleash devastating magic. Flying units control the skies. A full navy commands the seas. And legendary heroes lead them all — with 270+ tech upgrades and 210+ spells to master.

Infantry
Ranged
Heavy
Cavalry
Caster
Flyer
Naval
Heavy

Choose Your Faction

Nine unique civilizations, each with distinct units, buildings, and playstyles. Master one - or conquer with all.

The Sketh'kai Underhive

Ratmen

From the Depths, We Rise.

Beneath the mountains, the Sketh'kai breed in endless warrens. Part rat, part cunning intelligence, they swarm through tunnels and caverns with warpstone-fueled technology and plague-ridden priests. Their Clanrats fight in pairs, overwhelming foes with sheer numbers while Jezzail snipers and Spark Cannons tear through armor.

18 units10+ buildings4 heroes
Explore Faction
The Itzal Star Empire

Lizardmen

Ancient Blood. Celestial Wrath.

The Itzal are an ancient civilization of cold-blooded warriors guided by the stars. Their Saurus warriors are bred for war, while Skink priests channel celestial magic. Kroxigors crush fortifications with brute strength, and from the skies, Terradons and the great Coatl rain destruction upon lesser races.

18 units10+ buildings4 heroes
Explore Faction
The Verdant Court

Wood Elves

The Forest Remembers. The Forest Strikes.

Guardians of the ancient groves, the Verdant Court fights to protect the wild places. Their Bladedancers weave through enemies with grace, while Eagle riders patrol the canopy. Spirit Trees channel the living forest itself, and their Mages draw power from the ley lines that run beneath the roots of the world.

18 units10+ buildings4 heroes
Explore Faction
The Luminari

High Elves

Light Eternal. Magic Supreme.

The Luminari are the oldest civilization of elves, builders of crystal spires and masters of arcane magic. Their Champions are peerless in combat, their Mages channel raw starlight, and their Dragons are the most feared creatures in the sky. They fight not for conquest, but to preserve the order of the world.

18 units10+ buildings4 heroes
Explore Faction
The Umbral Pact

Dark Elves

Shadows Obey. Empires Fall.

Exiled from the Luminari for forbidden magic, the Umbral Pact embraces the shadows. Their Shadow Ships slip unseen through enemy waters, their Mages weave spells of darkness and decay, and their Dragons breathe shadow-fire. They seek not just victory, but the complete annihilation of those who cast them out.

18 units10+ buildings4 heroes
Explore Faction
The Valorian Host

Humans

Faith, Steel, and the Crown.

The kingdom of Valoria stands as a bastion of order in a world of chaos. Led by knights, paladins, and battle priests, the Valorian Host marches under the Eternal Flame — a holy order dedicated to protecting the realm. With trebuchets, war wagons, and griffin riders at their command, they bring overwhelming force tempered by unwavering faith.

20 units10+ buildings3 heroes
Explore Faction
The Hollowed Host

Undead

Death is not the end. It is the beginning.

From the fallen kingdom of Moranthia rise the Hollowed Host — scholars who conquered death itself. Led by necromancers and death knights, they raise armies from the battlefield's fallen. Skeletons march in endless ranks, vampires hunt the living, and bone dragons darken the skies. Every enemy slain becomes another soldier in their inexorable advance.

20 units10+ buildings3 heroes
Explore Faction

Legendary Heroes

Six legendary heroes - three per faction - each with unique abilities that evolve across three tiers. Choose your path at levels 3, 6, and 9.

Thane Borin Deepforge

Thane Borin Deepforge

DwarfWarrior

Thane of Greyhelm Hold. A warrior-king who leads from the front, wielding axe and shield with three centuries of dwarven stubbornness behind every blow.

Ability Tree

Lv 3Battle CryorShield Bash
Lv 6Iron WillorRally
Lv 9Last StandorEarthshatter
Sigrid Ironmantle

Sigrid Ironmantle

DwarfArcher

Flamebraid. The finest crossbow in the mountain kingdoms — her bolts find gaps in armor that others cannot even see.

Ability Tree

Lv 3Precision ShotorCrippling Shot
Lv 6Scout's EyeorEvasion
Lv 9Rain of BoltsorShadow Strike
Runvar the Lorekeeper

Runvar the Lorekeeper

DwarfRunesmith

Ancient keeper of the deep runes, whose inscriptions can shatter stone and shield alike. The oldest living dwarf in Greyhelm.

Ability Tree

Lv 3Rune BlastorRune Ward
Lv 6Rune ShieldorMana Burn
Lv 9Runic OverloadorMass Inscription
Grizzik One-Ear

Grizzik One-Ear

GoblinWarrior

Warchief of the Ashland clans. He led his people across treacherous seas on leaking barges, and will fight for every scrap of this new homeland.

Ability Tree

Lv 3War ShoutorCleave
Lv 6Thick HideorIntimidate
Lv 9Berserker RageorWarlord's Command
Skara Swiftstitch

Skara Swiftstitch

GoblinDemolitionist

Boomfist. If it can explode, Skara has already improved it. The goblins' foremost demolitions expert — equally dangerous to friend and foe.

Ability Tree

Lv 3Bomb BarrageorSmoke Bomb
Lv 6Demolition ExpertorScrap Armor
Lv 9Chain ExplosionorMega Bomb
Mok the Breaker

Mok the Breaker

GoblinShaman

Mok the Breaker, spirit-speaker. The shamans say the ancestors whisper through him. His enemies say the whispers are the last thing they hear.

Ability Tree

Lv 3Healing HandsorHex
Lv 6Spirit LinkorAncestor's Shield
Lv 9Ancestral FuryorEarthquake

32 Campaign Missions

Two full campaigns. One war. Play as both the Dwarves of Greyhelm and the Goblin Ashland Clans across four acts of escalating conflict - from border skirmishes to all-out war.

9

9 Mission Types

Tutorial, Base Defense, Search & Destroy, Escort, Survival, Full RTS, Raid, Rescue, and Boss Battle missions.

4

4 Story Acts

From surface skirmishes to deep underground warfare and the final confrontation.

Hero Progression

Your heroes level up across missions, unlocking powerful new abilities at levels 3, 6, and 9.

Cinematic Briefings

Every mission opens with character dialogue and story moments that bring the world to life.

Boss Encounters

Face legendary foes — the ancient Rune Golem and the mysterious Shaper who threatens both factions.

Naval Warfare

Take the war to sea with a full fleet of warships, submarines, and transports on coastal and island maps.

Dwarf Campaign

Dwarf Campaign

  • Act I: The New Quartermaster
  • Act II: The Gathering Storm
  • Act III: The Deep Places
  • Act IV: The Reckoning
Goblin Campaign

Goblin Campaign

  • Act I: The Ashlands
  • Act II: Strangers in Stone Country
  • Act III: Blood and Fire
  • Act IV: The Shaping

Ways to Play

From solo campaigns to AI spectating to competitive multiplayer - choose your battlefield.

🤖

AI Commander

LLM-Powered Opponent

Face off against an AI commander powered by a large language model. It reads the battlefield, adapts its strategy in real-time, and responds in a unique race-specific voice. Hold V to speak your commands — or type them — and hear your opponent talk back.

  • Voice commands (hold V to talk)
  • Race-specific AI voices
  • Natural language chat
  • Adaptive strategy
👁️

AI vs AI Spectator

Watch & Learn

Sit back and watch two AI commanders battle it out. Adjust playback speed from 1x to 4x, track real-time stats, and learn strategies by observing how the AI plays.

  • Adjustable speed (1x–4x)
  • Live stats overlay
  • Pick AI difficulty
🗺️

Map Editor

Create & Share

Design your own battlefields with a full-featured map editor. Place terrain, resources, buildings, units, and spawn points. Publish your maps for the community to play.

  • 12+ terrain tools
  • Entity placement
  • Publish & browse maps
⚔️

Multiplayer PvP

Real-Time Battles

Challenge real opponents in 1v1 multiplayer with deterministic lockstep networking. Ranked matchmaking, in-game chat, and full stat tracking.

  • 1v1 ranked matches
  • In-game chat
  • Win/loss tracking
🏰

Campaign

32 Story Missions

Play through two full campaigns - one for each faction. 32 missions across 4 acts with hero progression, boss battles, and naval warfare.

  • Two full campaigns
  • Hero leveling
  • Cinematic briefings
🎲

Skirmish

Custom Battles

Set up the perfect battle. Choose your faction, map type, biome, size, and AI difficulty. Play on procedurally generated maps or community-created ones.

  • 4 map types & biomes
  • 3 AI difficulties
  • Custom map support

THE STORY

“Three weeks on leaking barges. Half the fleet sank in the Straits. But we made it. This valley... it will do.”

- Grizzik One-Ear

Two peoples. One land. The ancient Dwarves of Greyhelm have held their mountain fortress for three centuries - but now a desperate goblin horde arrives on their shores, fleeing a poisoned homeland. Neither side can back down. What begins as border skirmishes will escalate into a war that reshapes the world. Play both sides of the conflict across 32 campaign missions.

Play the Campaign

Desktop App

Play on Desktop

Download the native desktop app for faster load times and offline play. Available on Mac, Windows, and Linux.

MacAvailable
WindowsAvailable
LinuxAvailable
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Shards of Stone

Your Stronghold Awaits

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